Short answer
There is no confirmed respawn timer in the public sources used for this launch MVP. “Loot does not respawn?” is an active player question, not a verified rule. Treat a container as a reportable state—record location, save age, and version—until a repeat test or developer note answers it.
What the official page does confirm
The store description frames Scavland around scavenging, looting, traders, crafting, equipment, and a Journal. That supports a prepare → explore → return loop. The Day One patch also says stash locations share one inventory and that stash capacity was increased. Neither source specifies a universal container refresh rule.
Source: Scavland Steam store page ↗
Decide what the current job needs before filling every slot with unknown scrap.
System describedSeparate “valuable now” from “interesting later” so a full pack does not erase the objective.
Guide practiceNo public source here confirms a time, rest, or reload condition for container loot.
Player questionInventory triage that does not need a loot table
- Tag the objective item.If it is a quest item, compare it with the official inventory-marker note before discarding or storing it.
- Protect survival supplies.Reserve space for the current trip's consumables and return plan; do not treat every scrap item as equal.
- Record unknown loot.Write down the container, area, item, and date instead of turning one find into a universal drop table.
- Report a suspected empty container carefully.Capture the save age, location, whether it was previously looted, and current version. “No respawn” is not yet the proven explanation.
Loot question ledger
| Claim | Evidence | State |
|---|---|---|
| Scavland has looting and tradersOfficial game loop | Steam feature description | Source-backed |
| Quest items have inventory markersUpdate 0.5.169 | Official Day One patch | Confirmed |
| Loot containers never respawnGlobal rule | Active community question | Unconfirmed |
Source: Steam Community discussions: loot, inventory, and item-class questions ↗
Loot FAQ
Does loot respawn in Scavland?
Not confirmed in this MVP. The active community question is a lead for testing, not evidence of a permanent no-respawn rule or a timer.
Should I keep every item I find?
No universal value list is asserted here. Keep items tied to the current objective or survival plan, and log unknown finds before making a broad sell-or-store rule.
Where can I find a complete loot table?
This launch version does not publish a guessed table. A reliable table needs repeated records by location, container, version, and save state.