Short answer
Scavland presents a handcrafted surface world, procedural underground bunkers, and the Mist as a major wasteland hazard. Public sources do not establish a universal bunker layout, loot table, resistance value, or guaranteed route for every save.
Above ground, below ground, and inside the hazard
The useful distinction is structural: the surface map can support location notes, while procedural bunkers require run-specific evidence. The Mist and radiation belong in route planning, but a single player’s safe path is not a complete atlas.
Source: Scavland Steam store page ↗
Source: Scavland official news and patches ↗
Use revealed roads and information as the route baseline instead of assuming every location is prefilled.
Source-backedA route that worked in another run may not be a reliable map for the next descent.
Official featureRecord exposure, gear, mode, and build before turning a survival tip into a rule.
Needs verificationRoute planning for a bunker run
- Mark the exit before the entrance.Confirm the surface route home and the nearest known safe point before committing supplies underground.
- Pack for an unknown layout.Do not use a surface loot loadout as proof that a procedural bunker will repeat the same rooms or threats.
- Track the hazard separately.Log Mist exposure, radiation indicators, medical items, and filter or tool behavior as separate observations.
- Publish only repeatable markers.For a named room, key, or extraction, capture the location, build, run context, and a second confirmation where possible.
Bunker and Mist question ledger
| Question | Public evidence | State |
|---|---|---|
| Are bunkers part of the game?Underground system | Official store description | Confirmed |
| Does every bunker share a layout?Route repeatability | Procedural-generation description | Do not assume |
| What exactly does the Mist do?Damage / exposure rule | Hazard is public; complete numbers are not | Needs verification |
| Where is a universal bunker key?Named location | Requires current-build, run-specific evidence | Unavailable |
Source: Steam Community discussions: bunker, Mist, and radiation reports ↗
Bunkers and Mist FAQ
Can I follow a bunker map from another player?
Use it as a lead, not a guarantee. Procedural underground areas make run, build, and seed context important.
Is the Mist just a map decoration?
No. The official material presents it as a real hazard. Exact damage, exposure, and best protection claims need current-build evidence.
Should every key or room be added to the map?
Only when the marker is repeatable and its evidence is clear. Keep uncertain locations in a dated report rather than presenting them as a complete atlas.