Short answer
Open Controls Settings and find the action in its category. If you cannot see a menu shortcut, re-enable the Action Hint Bar in Gameplay Settings. The 0.6.0 default for switching guns on gamepad is L3; custom bindings take precedence.
Which setting controls this action?
| You want to | Where to look | What to check |
|---|---|---|
| Switch guns on gamepad | Switch Guns action | Default L3 in 0.6.0; read your binding if changed |
| Track or cancel a Job | Journal category | Track Job / Cancel Job; check the penalty before cancelling |
| Transfer, sort, drop or rotate an item | Inventory category | Use the hint for the selected action; note Hold versus Tap |
| Craft or buy/sell | Crafting / Trader categories | Check the menu-specific action and selected recipe or item |
| Zoom or expand the map | Map category | Map and Journal have separate gamepad defaults after 0.6.0 |
| Harvest berries | Interact action | Use your displayed binding, then check the item and objective counter |
Source: Update 0.6.0 — Controls & Keybinding, Action Hint Bar and Interact harvesting ↗
The key or controller button does nothing
Want to stop holding the run input? See toggle-running release status; the 0.8.0 option is available in supported builds.
- Select the relevant screen first.An inventory transfer action is not the same as a combat action. Open the screen where the problem occurs.
- Compare the hint with the actual mapping.Check alternate bindings, key combinations and Hold/Tap variations. Change one binding at a time so you can restore it.
- Check which input path is active.On a controller or Deck, compare Steam Input output with the action the game sees. Avoid changing the Steam layout and game bindings simultaneously.
- Try a harmless action.Use map or Journal navigation before testing on a valuable item. If hints or input still disagree, record the device, action, build and both mappings.
How to tell it worked
The displayed hint matches the chosen binding and the intended action occurs once in the correct screen.
If it still fails
If it still fails, report the action label, Hold/Tap setting, controller or keyboard setup and exact symptom. A different layout is a possibility, not a proven cause.
Steam Deck inventory: what changed in 0.8.17?
Inspect now uses a hold, and unequip can drop the item when the backpack is full. Update 0.8.17 lists hold R2 / RT as the default inspect action, rebindable; Square / X unequips into the backpack or drops the item if it is full. Check the on-screen prompt and your own bindings before using either action.
- Check backpack space.Make room before unequipping valuable gear. A full backpack changes the outcome to a drop.
- Read the selected item's prompt.Hold the assigned inspect button; defaults can differ after rebinding or through Steam Input.
- Verify where the item went.If you unequip, check the backpack and nearby ground. If the action is unexpected, stop and compare the in-game and Steam Input mappings before retrying.
0.8.17 adds a Gamepad category under Gameplay settings, Legacy Aiming, stick deadzone and response, and aim-assist controls. The notes do not confirm a mouse-cursor inventory mode or a particular frame rate.
Source: Update 0.8.17 — gamepad settings and inventory interactions ↗
Steam Deck: controls versus performance
Can I toggle running instead of holding the button?
Yes. In version 0.8.0 or later, turn off Hold to Run. The 0.8.0 notes say disabling this setting switches running to a toggle.
- Open the game settings.Find Hold to Run and turn it off. Check the installed version if the option is absent.
- Check the Run binding.Use the displayed binding and account for any custom controller or Steam Input mapping.
- Test in a safe area.Confirm running toggles as expected. If it does not, restore the previous setting and compare input mappings one at a time.
Source: Update 0.8.0 — Hold to Run setting ↗
0.7.0 includes Steam Deck text-size and controller-detection improvements, as well as gamepad support on the death screen. The 0.6.2 cancellation fix makes D-pad left/right select No or Yes. These are specific update notes, not a tested FPS preset or proof of Valve Verified status.
Source: Update 0.7.0 — Controller & UI, death-screen gamepad support ↗
Source: Hotfix 0.6.2 — Job cancellation confirmation on gamepad ↗
For hardware, use the separate PC requirements page. No device benchmark or complete photographed default-key table was produced for this guide; unconfirmed keyboard shortcuts are intentionally not assigned invented keys.
Controls and Steam Deck FAQ
How do I switch guns on a controller?
Update 0.6.0 assigns Switch Guns to L3 by default and makes it rebindable. Read your current action mapping if you customized controls.
How do I show the control hints again?
The Action Hint Bar can be toggled in Gameplay Settings. It shows context-sensitive controls in Inventory, Trade, Journal, Map and stack splitting.
Why does the shortcut in an old guide not work?
Controls were rebuilt in 0.6.0 with alternate binds, combinations and Hold/Tap variations. Compare the named action and your current mapping in the correct screen.
Does this page provide tested Steam Deck settings?
No. It covers documented input changes and troubleshooting. Controller support does not establish Valve Verified status or a guaranteed frame rate.